
240 N. 12th Street San Jose, CA 95112 (775) 342-3226 tomas.studio@gmail.com
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High Poly Zombie Sculpt
This is a High Poly Sculpt based on a zombie concept I did on my Sketch Blog.
I recently completed the texturing using ZBrush and Photoshop.

The Diffuse Texture (reduced for website usage)

The Normal Map (reduced for website usage)

The Low Poly Base Mesh is 531 Polys. The High Poly Sculpt is a level 5 subdivision
and is about 2269184 Polys. I generated a Normal Map and applied it to the Low Poly
Mesh and that is what is rendered in the lower right hand corner.

Hi Poly Alien Bust Sculpt 01
Sculpted in ZBrush and Textured in ZBrush and Photoshop

Hi Poly Alien Bust Sculpt 02
Sculpted in ZBrush and Rendered with a Bronze Matcap

Tomas Sisneros 240 N. 12th Street San Jose, CA 95112 (775) 342-3226 tomas.studio@gmail.com