240 N. 12th Street   San Jose, CA 95112   (775) 342-3226    tomas.studio@gmail.com

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High Poly Zombie Sculpt

This is a High Poly Sculpt based on a zombie concept I did on my Sketch Blog.

I recently completed the texturing using ZBrush and Photoshop.

The Diffuse Texture (reduced for website usage)

The Normal Map (reduced for website usage)

The Low Poly Base Mesh is 531 Polys.  The High Poly Sculpt is a level 5 subdivision

and is about 2269184 Polys.  I generated a Normal Map and applied it to the Low Poly

Mesh and that is what is rendered in the lower right hand corner.

Hi Poly Alien Bust Sculpt 01

Sculpted in ZBrush and Textured in ZBrush and Photoshop

Hi Poly Alien Bust Sculpt 02

Sculpted in ZBrush and Rendered with a Bronze Matcap

                         

Tomas Sisneros   240 N. 12th Street   San Jose, CA 95112   (775) 342-3226    tomas.studio@gmail.com